Class AtomicActionRenderer<T>
A middleware to make action render events to satisfy transactions' atomicity.
Decorates an IActionRenderer<T> instance and filters out render events made by unsuccessful transactions (i.e., transactions with one or more exception-throwing actions).
Namespace: Libplanet.Blockchain.Renderers
Assembly: Libplanet.dll
Syntax
public sealed class AtomicActionRenderer<T> : object, IActionRenderer<T>, IRenderer<T> where T : IAction, new()
Type Parameters
Name | Description |
---|---|
T | An IAction type. It should match to BlockChain<T>'s type parameter. |
Remarks
The wrapped ActionRenderer will not receive any RenderActionError(IAction, IActionContext, Exception) and UnrenderActionError(IAction, IActionContext, Exception) events except for block actions, which do not belong to any transactions.
Constructors
| Improve this Doc View SourceAtomicActionRenderer(IActionRenderer<T>)
Creates a new AtomicActionRenderer<T> instance decorating the given
actionRenderer
.
Declaration
public AtomicActionRenderer(IActionRenderer<T> actionRenderer)
Parameters
Type | Name | Description |
---|---|---|
IActionRenderer<T> | actionRenderer | The inner action renderer which has the actual implementations and expects to receive no RenderActionError(IAction, IActionContext, Exception)/UnrenderActionError(IAction, IActionContext, Exception) events. |
Properties
| Improve this Doc View SourceActionRenderer
The inner action renderer which has the actual implementations and expects to receive no RenderActionError(IAction, IActionContext, Exception)/UnrenderActionError(IAction, IActionContext, Exception) events.
Declaration
public IActionRenderer<T> ActionRenderer { get; }
Property Value
Type | Description |
---|---|
IActionRenderer<T> |
Methods
| Improve this Doc View SourceRenderAction(IAction, IActionContext, IAccountStateDelta)
Does things that should be done right after an action
is executed and applied to the blockchain.
Declaration
public void RenderAction(IAction action, IActionContext context, IAccountStateDelta nextStates)
Parameters
Type | Name | Description |
---|---|---|
IAction | action | An executed action. |
IActionContext | context | The equivalent context object to an object passed to
the |
IAccountStateDelta | nextStates | The states right after this action executed,
which means it is equivalent to the states |
Remarks
It is guaranteed to be called only once for an action
,
and only after applied to the blockchain, unless an exception is thrown during executing
the action
(in that case RenderActionError(IAction, IActionContext, Exception) is called instead) or
once the action
has been unrendered.
Also note that this method is invoked after RenderBlock(Block<T>, Block<T>) method is called
(where its second parameter newTip
contains a transaction the action
belongs to).
The reason why the parameter action
takes
IAction instead of T
is because it can take
block actions (BlockAction) besides transaction
actions (Actions).
RenderActionError(IAction, IActionContext, Exception)
Does the similar things to RenderAction(IAction, IActionContext, IAccountStateDelta), except that this method
is invoked when action
has terminated with an exception.
Declaration
public void RenderActionError(IAction action, IActionContext context, Exception exception)
Parameters
Type | Name | Description |
---|---|---|
IAction | action | An action which threw an exception during execution. |
IActionContext | context | The equivalent context object to an object passed to
the |
Exception | exception | The exception thrown during executing the |
Remarks
Also note that this method is invoked after RenderBlock(Block<T>, Block<T>) method is called
(where its second parameter newTip
contains a transaction the action
belongs to).
The reason why the parameter action
takes
IAction instead of T
is because it can take
block actions (BlockAction) besides transaction
actions (Actions).
RenderBlock(Block<T>, Block<T>)
Does things that should be done right after a new Block<T> is appended to a BlockChain<T> (so that its Tip has changed).
Declaration
public void RenderBlock(Block<T> oldTip, Block<T> newTip)
Parameters
Type | Name | Description |
---|---|---|
Block<T> | oldTip | The previous Tip. |
Block<T> | newTip | The current Tip. |
Remarks
It is guaranteed to be called only once for a block, and only after applied to the blockchain, unless it has been stale due to reorg (for that case, RenderReorg(Block<T>, Block<T>, Block<T>) is called in advance).
RenderBlockEnd(Block<T>, Block<T>)
Does things that should be done right all actions in a new Block<T> are rendered.
Declaration
public void RenderBlockEnd(Block<T> oldTip, Block<T> newTip)
Parameters
Type | Name | Description |
---|---|---|
Block<T> | oldTip | The previous Tip. |
Block<T> | newTip | The current Tip. |
Remarks
It is guaranteed to be called only once for a block.
RenderReorg(Block<T>, Block<T>, Block<T>)
Does things that should be done right before reorg happens to a BlockChain<T>.
Declaration
public void RenderReorg(Block<T> oldTip, Block<T> newTip, Block<T> branchpoint)
Parameters
Type | Name | Description |
---|---|---|
Block<T> | oldTip | The Tip right before reorg. |
Block<T> | newTip | The Tip after reorg. |
Block<T> | branchpoint | The highest common Block<T> between
|
Remarks
For every call to this method, calls to
RenderBlock(Block<T>, Block<T>) and
RenderReorgEnd(Block<T>, Block<T>, Block<T>) methods with the same
newTip
is made too. Note that this method is guaranteed to be called
before RenderBlock(Block<T>, Block<T>) method for the same
newTip
.
RenderReorgEnd(Block<T>, Block<T>, Block<T>)
Does things that should be done right after reorg happens to a BlockChain<T>.
Declaration
public void RenderReorgEnd(Block<T> oldTip, Block<T> newTip, Block<T> branchpoint)
Parameters
Type | Name | Description |
---|---|---|
Block<T> | oldTip | The Tip right before reorg. |
Block<T> | newTip | The Tip after reorg. |
Block<T> | branchpoint | The highest common Block<T> between
|
Remarks
Note that this method is guaranteed to be called after
RenderReorg(Block<T>, Block<T>, Block<T>) and
RenderBlock(Block<T>, Block<T>) methods for the same
newTip
.
UnrenderAction(IAction, IActionContext, IAccountStateDelta)
Does things that should be undone right after the given action
is
invalidated (mostly due to reorg, i.e., a block which the action has belonged to becomes
considered stale).
This method takes the equivalent arguments to RenderAction(IAction, IActionContext, IAccountStateDelta) method.
Declaration
public void UnrenderAction(IAction action, IActionContext context, IAccountStateDelta nextStates)
Parameters
Type | Name | Description |
---|---|---|
IAction | action | A stale action. |
IActionContext | context | The equivalent context object to an object passed to
the |
IAccountStateDelta | nextStates | The states right after this action executed,
which means it is equivalent to the states |
Remarks
As a rule of thumb, this should be the inverse of RenderAction(IAction, IActionContext, IAccountStateDelta) method with redrawing the graphics on the display at the finish.
UnrenderActionError(IAction, IActionContext, Exception)
Does the similar things to UnrenderAction(IAction, IActionContext, IAccountStateDelta), except that
this method is invoked when action
has terminated with an exception.
This method takes the equivalent arguments to RenderActionError(IAction, IActionContext, Exception) method.
Declaration
public void UnrenderActionError(IAction action, IActionContext context, Exception exception)
Parameters
Type | Name | Description |
---|---|---|
IAction | action | An action which threw an exception during execution. |
IActionContext | context | The equivalent context object to an object passed to
the |
Exception | exception | The exception thrown during executing the |
Remarks
The reason why the parameter action
takes
IAction instead of T
is because it can take
block actions (BlockAction) besides transaction
actions (Actions).