Show / Hide Table of Contents

Class LoggedRenderer

Decorates an IRenderer so that all event messages are logged.

Every single event message causes two log messages: one is logged before rendering, and other one is logged after rendering. If any exception is thrown it is also logged with the log level Serilog.Events.LogEventLevel.Error (regardless of Level configuration).

Inheritance
Object
LoggedRenderer
LoggedActionRenderer
Implements
IRenderer
Inherited Members
Object.Equals(Object)
Object.Equals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Object.ReferenceEquals(Object, Object)
Object.ToString()
Namespace: Libplanet.Blockchain.Renderers
Assembly: Libplanet.dll
Syntax
public class LoggedRenderer : IRenderer
Remarks

Since IActionRenderer is a subtype of IRenderer, LoggedRenderer(IRenderer, ILogger, LogEventLevel) constructor can take an IActionRenderer instance as well. However, even it takes an action renderer, action-level fine-grained events will not be logged. For action renderers, please use LoggedActionRenderer instead.

Examples
IRenderer renderer = new SomeRenderer();
// Wraps the renderer with LoggedRenderer:
renderer = new LoggedRenderer(
    renderer,
    Log.Logger,
    LogEventLevel.Information,
);

Constructors

| Improve this Doc View Source

LoggedRenderer(IRenderer, ILogger, LogEventLevel)

Creates a new LoggedRenderer instance which decorates the given renderer.

Declaration
public LoggedRenderer(IRenderer renderer, ILogger logger, LogEventLevel level = LogEventLevel.Debug)
Parameters
Type Name Description
IRenderer renderer

The actual renderer to forward all event messages to and actually render things.

Serilog.ILogger logger

The logger to write log messages to. Note that all log messages this decorator writes become in the context of the renderer's type (with the context property SourceContext).

Serilog.Events.LogEventLevel level

The log event level. All log messages become this level.

Remarks

Since IActionRenderer is a subtype of IRenderer, LoggedRenderer(IRenderer, ILogger, LogEventLevel) constructor can take an IActionRenderer instance as well. However, even it takes an action renderer, action-level fine-grained events will not be logged. For action renderers, please use LoggedActionRenderer instead.

Properties

| Improve this Doc View Source

Level

The log event level. All log messages become this level.

Declaration
public LogEventLevel Level { get; }
Property Value
Type Description
Serilog.Events.LogEventLevel
Remarks

Since IActionRenderer is a subtype of IRenderer, LoggedRenderer(IRenderer, ILogger, LogEventLevel) constructor can take an IActionRenderer instance as well. However, even it takes an action renderer, action-level fine-grained events will not be logged. For action renderers, please use LoggedActionRenderer instead.

| Improve this Doc View Source

Logger

The logger to write log messages to. Note that all log messages this decorator writes become in the context of the Renderer's type (with the context property SourceContext).

Declaration
protected ILogger Logger { get; }
Property Value
Type Description
Serilog.ILogger
Remarks

Since IActionRenderer is a subtype of IRenderer, LoggedRenderer(IRenderer, ILogger, LogEventLevel) constructor can take an IActionRenderer instance as well. However, even it takes an action renderer, action-level fine-grained events will not be logged. For action renderers, please use LoggedActionRenderer instead.

| Improve this Doc View Source

Renderer

The inner renderer to forward all event messages to and actually render things.

Declaration
public IRenderer Renderer { get; }
Property Value
Type Description
IRenderer
Remarks

Since IActionRenderer is a subtype of IRenderer, LoggedRenderer(IRenderer, ILogger, LogEventLevel) constructor can take an IActionRenderer instance as well. However, even it takes an action renderer, action-level fine-grained events will not be logged. For action renderers, please use LoggedActionRenderer instead.

Methods

| Improve this Doc View Source

LogBlockRendering(String, Block, Block, Action<Block, Block>)

Decorates an IRenderer so that all event messages are logged.

Every single event message causes two log messages: one is logged before rendering, and other one is logged after rendering. If any exception is thrown it is also logged with the log level Serilog.Events.LogEventLevel.Error (regardless of Level configuration).

Declaration
protected void LogBlockRendering(string methodName, Block oldTip, Block newTip, Action<Block, Block> callback)
Parameters
Type Name Description
String methodName
Block oldTip
Block newTip
Action<Block, Block> callback
Remarks

Since IActionRenderer is a subtype of IRenderer, LoggedRenderer(IRenderer, ILogger, LogEventLevel) constructor can take an IActionRenderer instance as well. However, even it takes an action renderer, action-level fine-grained events will not be logged. For action renderers, please use LoggedActionRenderer instead.

Examples
IRenderer renderer = new SomeRenderer();
// Wraps the renderer with LoggedRenderer:
renderer = new LoggedRenderer(
    renderer,
    Log.Logger,
    LogEventLevel.Information,
);
| Improve this Doc View Source

RenderBlock(Block, Block)

Does things that should be done right after a new Block is appended to a BlockChain<T> (so that its Tip has changed).

Declaration
public void RenderBlock(Block oldTip, Block newTip)
Parameters
Type Name Description
Block oldTip

The previous Tip.

Block newTip

The current Tip.

Remarks

It is guaranteed to be called only once for a block, and only after applied to the blockchain, unless it has been stale due to reorg.

Implements

IRenderer
  • Improve this Doc
  • View Source
In This Article
Back to top Copyright © 2018–2023 Planetarium